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Last 10 Posts [ In reverse order ]

  1. Posted 21/2/2013, 15:08
    Bellissima presentazione, mi piace un sacco il nuovo Dualshock! :D
  2. Posted 21/2/2013, 12:53
    Ottimo ;)
  3. Posted 21/2/2013, 12:09


    Oggi è stato un giorno stupendo per i videogiocatori, poiché alle 24:00 si è tenuta la conferenza sony chiamata "Playstation Meeting 2013", dove è stata presentata la Playstation 4

    In questo post,faremo una panoramica di ciò che è stato mostrato.



    Caratteristiche Tecniche



    PlayStation4 è fatta apposta per voi giocatori. Ridefinisce uno stile di gioco ricco ed immersivo con una grafica ed una velocità ai massimi livelli, con personalizzazioni intelligenti, elevata integrazione a livello “social”, e caratteristiche innovative con il doppio schermo. Quando abbiamo progettato PlayStation4, ci siamo impegnati nel costruire un’architettura che permettesse ai più talentuosi sviluppatori di videogiochi dell’intera industria di andare oltre ogni limite e di scavare a fondo nella loro immaginazione, per creare i più coinvolgenti e brillati giochi, solo per voi.

    Main Processor
    Single-chip custom processor
    CPU: x86-64 AMD "Jaguar", 8 cores
    GPU: 1.84 TFLOPS, AMD next-generation Radeon based graphic engine
    Memory
    GDDR5 8GB
    Hard Disk Drive
    Built-in
    Optical Drive (read only)
    BD 6xCAV
    DVD 8xCAV
    I/O
    Super-Speed USB (USB 3.0), AUX
    Communication
    Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T)
    IEEE 802.11 b/g/n
    Bluetooth 2.1 (EDR)
    AV output
    HDMI
    Analog-AV out
    Digital Output (optical)

    Giochi Mostrati


    Durante la conferenza abbiamo avuto modo di conoscere "alcuni" dei tanti (a detta di sony) titoli presenti nella line-up di lancio.
    Killzone: Shadow Fall (Guerrilla Games)
    inFAMOUS: Second Son (Sucker Punch)
    DriveClub (Evolution Studios)
    Knack (Japan Studios)
    Destiny (Activision/Bungie)
    Diablo III,in seguito alla partnership con Blizzard
    Deep Down (Capcom)
    Watch_Dogs (Ubisoft)

    Playstation Store e Joypad


    Con così tanti splendidi contenuti in sviluppo per PlayStation4, vogliamo dare ai nostri fans la possibilità di provare virtualmente ogni titolo per PS4, non appena disponibile. Infatti, in futuro, quando un giocatore nota un titolo che gli interessa sul PlayStation Store, potrà immediatamente giocarci, provando una porzione ridotta del gioco definitivo.



    La nostra nuova generazione di console cambierà totalmente il tuo modo di interagire con gli amici, mentre giochi. PlayStation4 ti permette di condividere all’istante immagini o video dei tuoi più memorabili momenti di gameplay su Facebook, semplicemente schiacciando il tasto “Share” sul controller DUALSHOCK 4. Potrai inoltre divulgare un video di te mentre giochi, in tempo reale, utilizzando Ustream, consentendo ai tuoi amici di commentare o di unirsi alla tua partita, in modi davvero innovativi. Assicurati di leggere il post su Shu Yoshida, Presidente WWS, per quanto riguarda il DUALSHOCK 4 e le opzioni di condivisione.
    Con PlayStation4, vogliamo anche che per te sia possibile accedere ai giochi in maniera molto più rapida che in passato. La nuova modalità di PS4 “suspend mode” elimina i tempi di caricamento per quanto riguarda i tuoi salvataggi di gioco e ti consente di tornare immediatamente al punto dove avevi lasciato, solo premendo il tasto di accensione. Inoltre il download in background di PlayStation4 e l’aggiornamento immediato ti permettono di giocare subito ai titoli digitali non appena li scarichi, oppure di aggiornare il sistema anche quando la console è spenta.

    Supportando il PlayStation Network con la tecnologia Gaikai, PS4 ti renderà più facile giocare ai tuoi giochi preferiti ed accedere ai contenuti ovunque tu sia. Consideriamo infatti PS Vita come il compagno ideale di PS4 e la nostra visione a lungo termine farà sì che la maggior parte dei titoli PS4 sia giocabile su PS Vita, in modo tale da portare i vostri giochi dal grande schermo della TV alla PS Vita, tramite Wi-Fi. Siamo lieti inoltre di presentare la “PlayStation App” per iPhone, iPad, e per i dispositivi Android, che fungeranno da schermo secondario, per offrirvi possibilità di gameplay davvero uniche, come ad esempio visualizzare mappe durante un gioco di avventura, o di tenere sotto controllo i propri amici durante delle battaglie epiche – direttamente da un tablet o da uno smartphone.

    Killzone Shadow Fall


    Ecco uno dei titoli più promettenti di questa nuova generazione,un titolo che sicuramente renderà più "succulenta" la line up di lancio: Killzone Shadow Fall.
    Il gioco si svolge in un futuro vicino, 30 anni dopo gli eventi di Killzone 3. Il mondo è completamente diverso; due fazioni rivali conosciute come gli Helghst e i Vektans vivono una accanto all’altra in una città futuristica, separati da un grande muro.







    inFAMOUS: Second Son





    DriveClub


    Quando sono entrato in Evo 9 anni fa, il primo concept sul quale ho era un gioco di corse focalizzato sul concetto di competizione con gli amici. Univa le migliori auto (che avrebbero dovuto essere quelli reali), sulle strade più spettacolari del mondo, con un gameplay che era totalmente incentrato su gare a squadre.
    Ho amato questo lavoro fin dal primo giorno.
    Il gioco era incentrato tutto sulla totale passione per le auto. Si trattava di mettere in contatto le persone che come noi condividevano la cultura delle auto, e creare un universo per tutti quegli appassionati piloti per giocare tutti insieme.
    Abbiamo creato una struttura web che mostrava come fosse possibile connettersi con altre persone ed accedere al proprio club quando si era lontani dal soggiorno e abbiamo creato prototipi quanto più dettagliati degli interni e degli esterni delle auto.
    Problema…non era possibile. Il nostro concetto era semplice, ma aveva bisogno di una rete socialmente connessa e di una tecnologia audio-video che non era disponibile.
    Quando abbiamo saputo che la nuova PlayStation stava arrivando, ci siamo resi conto che era il momento giusto per trasformare il sogno di Driveclub una realtà. Era giunto il momento di combinare quasi 15 anni di esperienza nel gioco di corse con uno scenario che si evoluto rapidamente del gaming connesso. Il seme di questa idea era pronto per essere realizzato e la voglia alla Evo inarrestabile.
    Quindi, cosa dovevamo fare?
    Abbiamo allargato il nostro team di design e di gestione delle auto, così da avere oltre 50 anni di esperienza di lavoro sui più prestigiosi titoli racing mai usciti fino ad ora, tra cui – WRC, Formula 1, Gran Turismo, MotorStorm, WipEout, Project Gotham Racing, GRID 2 e tanti altri. Abbiamo usato il nostro titolo di lancio PS Vita come un ponte tra MotorStorm e Driveclub, teastatno la nostra teoria sulla connessione con i social network con una gara asincrona tra molteplici device allo stesso tempo. Ha funzionato veramenbe bene.



    Knack







    Destiny


    Destiny è un gioco che uscirà sia su PS3 che al lancio di PS4,creato in collaborazione da Activision e Bungie (famosa per Halo). Il gioco sembra essere molto promettente sia dal punto di vista qualitativo che dal punto di vista della grafica.

    Video



    Watch_Dogs





    Deep Down


    Video



    The Witness


    Video




    Ecco una lista di tutte le compagnie che stanno lavorando a dei giochi per la PS4.

    2K – One half of Take-Two, publishes the 2K Sports franchises as well as Mafia and BioShock.

    4A Games – Produced Metro 2033 and the upcoming Metro: Last Light. European publisher Koch Media picked the franchise up after THQ folded.

    505 Games – Small European publisher which mainly publishes niche and casual titles but also occasionally signs on treasures overlooked by bigger brands as too risky.

    5th Cell – Best known for Scribblenauts but also produced unusual console multiplayer shooter Hybrid.

    Activision – Hinted at a Call of Duty reveal for PS this year, but also showcased Bungie’s Destiny, headed to both PS3 and PS4.

    Acquire – Japanese developer behind Way of the Samurai, Shinobido and Tenchu.

    Arc System Works – Developer of highly technical fighters including BlazBlue and Guilty Gear.

    Artdink – Japanese developer responsible for many Gundam and Macross games.

    ASCII Media Works – Japanese publisher of Dengeki magazine among others, dabbles in publishing.

    Atlus – Developer of the Shin Megami Tensei fracnchise. Believed to be working on Persona 5.

    Avalanche Studios – Strongly tipped to have a Mad Max game in the works for next-gen, as well as Just Cause 3.

    Behaviour Interactive – best know for Naughty Bear but jobs on a huge number of titles.

    Bethesda – Probably planning to launch the next Elder Scrolls game on next-generation hardware.

    Blitz Games Studios – UK team behind Yoostar and about a million family titles.

    Blizzard – Bringing Diablo 3 to consoles, including PS3 and PS4.

    Bloober Team – The last remnants of Nibris, which was behind cancelled Wii game Sadness. Currently working on PS3 and Vita MOBA Deathmatch Village.

    Bohemia Interactive – Has dropped hints that DayZ Standalone will eventually migrate to consoles; also responsible for military sim ArmA.

    Certain Affinity – Founded by a couple of ex-Bungie staffers, but mainly works on ports.

    Capcom – Showed off Deep Down, a new property headed to PS4, at the PlayStation Meeting.

    City Interactive – Publisher behind the Sniper: Ghost Warrior series.

    CD Projekt – Recently unveiled The Witcher 3: Wild Hunt, a “next generation” RPG.

    Climax – UK developer specialising in licensed action games.

    Codemasters Racing – Makes some of the best racing games in the world. Console transitions are particulaly kind to racing.

    Crafts & Meister – Japanese developer of niche portable titles including Code Geass.

    Criterion Games – EA studio responsible for several well-received Need for Speed games but hoping to bring back Burnout.

    Croteam – Serious Sam developer.

    Curve Studios – Indie responsible for the marvellous Stealth Bastard and Explodemon.

    CyberConnect 2 – Japanese developer beloved of Capcom and Namco Bandai and famed for its lush cell-shaded visuals. Created the .hack/ franchise as well as Asura’s Wrath and makes Naruto games. Is forever hinting at what it’s up to next.

    D3 Publisher – Multi-national publisher with Japanese development studios; partially owned by Namco Bandai. Properties include Ben 10 and Earth Defence Force.

    Devolver Digital – Publishes the Serious Sam franchise.

    Dimps – Jobbing Japanese studio which has had a finger in many, many pies but is best known for recent Sonic games.

    Disney – Is very unlikely to not launch Disney Infinity on every platform it can wring a profit from.

    Double Fine – Much-loved independent developer of The Cave, Stacking, Brutal Legends and more.

    Double Helix games – Jobbing US developer with a game about Dracula’s Jonathan Harker on the back burner.

    Drinkbox Studios – Canadian indie responsible for Tales from Space: About a Blob and sequel.

    EA – Definitely has Battlefield and FIFA in the works for next-gen.

    Edge of Reality – Jobbing developer with several ports under its belt, working on an original IP called Loadout.

    Farsight Studios – Jobbing US developer.

    Fatshark – Swedish developer which produced recent success War of the Roses, but also Lead & Gold: Gangs of the Wild West, which was published for consoles by Paradox.

    Flying Wild Hog – Polish indie behind Hard Reset. Originally expected to stick to PC exclusively.

    From Software – Makes Armored Core and the Souls series; Dark Souls 2 is coming to current-gen but director Hidetaka Miyazaki is on a top secret project.

    Frozenbyte – Finnish indie enjoying success with Trine and its sequel; a third game is likely on the way.

    Gaijin Entertainment – Jobbing Russian developer which produced the X-Blades property.

    Gaijin Games – Indie developer of the Bit.Trip series.

    Ganbarion – Somewhat forgettable Japanese developer rescued by the unexpected popularity of Pandora’s Tower.

    Gearbox Software – made some little thing called Borderlands, maybe you’ve heard of it. Also produced Aliens: Colonial Marines; you’ve probably heard of that, too.

    Genki – Japanese developer of niche but much-loved racing games.

    Grasshopper Manufacture – Developer of No More Heroes, Lollipop Chainsaw, Shadows of the Damned, and the upcoming Killer is Dead. Recently purchased by GungHo and making noises about a multiplayer game.

    Gust Co. – A Tecmo Koei child greatly adored by fans for its Atelier and Ar Tonelico series.

    Hello Games – British developer of Joe Danger.

    GungHo – Japanese mobile developer which recently expanded into triple-A by purchasing Grasshopper Manufacture. Makes $2 million per week off a single game.

    Idea Factory – Developer of a franchise with a complicated naming scheme; Spectral Souls and Blazing Souls are among its offerings.

    Imageepoch – Hardcore JRPG developer.

    InXile Entertainment – Carries the legacy of Interplay and seems determined to escape the traditional publishing model after the solid but forgettable Hunted: The Demon’s Forge. Working on Wasteland 2, which as a Unity-engine game can go anywhere, and a sequel to Planescape: Torment called Torment: Tides of Numenera.

    Just Add Water – British team responsible for porting Oddworld games to modern platforms. Enjoys a special relationship with Sony. Has confirmed development of PS4 titles.”

    Kadokawa Games – Japanese media company which dabbles in publishing and holds transmedia licenses for many gaming properties.

    Kalypso Media – Cheerful German publisher of PC-friendly games like Tropico, Sins of a Solar Empire and Galactic Civilizations.

    Keen Games – German developer assisting with Sacred 3, which is yet to be fully revealed.

    Klei Entertainment – Independent team with an oddly varied portfolio including puzzle game Eets, the amazing N+, Shank and its sequel, the incredible Mark of the Ninja, and the upcoming survival sim Don’t Starve.

    Konami – Is no doubt ready to publish Metal Gear Solid: Ground Zeroes on any and all platforms.

    Lab Zero, Inc – When Reverge Games fired the Skullgirls development team, they incorporated under a new name. Skullgirls 2 will go everywhere it can, I guess.

    Level-5 – Best known for the Professor Layton series but made White Knight Chronicles, a kind of MMO-lite for PS3, as well as the stunning No No Kuni.

    LucasArts – Makes Star Wars games, obviously. Star Wars 1313 is expected to ship on both generations although nothing has been confirmed.

    Lucid Games – The resurrected ashes of racing superstar Bizarre Creations.

    Marvelous AQL – Makes Harvest Moon and Rune Factory, but also Deadly Preomition.Hidetaka Suehiro has hinted a new Deadly Premonition game is inbound.

    Mediatonic – Made Robot Unicorn Attack and working on Foul Play.

    MercuryStream – Spanish developer of the Castlevania: Lords of Shadow series. Is moving on to something new.

    Milestone – Recently resumed command of the MotoGP franchise.

    Namco Bandai – Japanese publisher with strong European and US presence; has forged a strong relationship with From Software.

    Nicalis – A frankly charming small developer and publisher which highlights indie games like NightSky, The Binding of Isaac: Rebirth and Cave Story.

    Ninja Theory – Developer of DmC, Enslaved: Odyssey to the West, and most notably Heavenly Sword, a PS3 launch title. Is probably not sitting on its hands now that DmC has shipped.

    Nippon Ichi – Delightfully oddball Japanese team with a US publishing arm. Best know for Disgaea.

    Nixxes – Has ported a lot of games for Square Enix and would probably quite like to make its own game now.

    Paradox Interactive – Almost exclusively PC-focused publisher of hardcore strategy and simulation games; flirts with other genres.

    Platinum Games – Critically-lauded developer of Metal Gear Rising: Revengeance, Bayonetta, and Vanquish. Can’t make too many games for our tastes.

    Quantic Dream – Showed off a new PS4 exclusive engine at the PlayStation Meeting and is believed to have a new game in the works.

    Rebellion Developments – Struck gold recently with Sniper V2 but has had a rought time of it on consoles elsewhere. See: Neverdead, Aliens vs Predator.

    Rockstar – Makes Grand Theft Auto. Seriously. What more do you want?

    Rovio – Finnish mobile developer which produced Angry Birds. Changed the world, kind of.

    Saber Interactive – Plucky team with experience alongside 343 Industries; gave it’s all with inversion but fell flat and is working on God Mode.

    Sega – Has gazillions of dollars to spend thanks to its non-gaming businesses, and recently picked up Company of Heroes developer Relic Entertainment. Also owns the Creative Assembly, but is probably going to make a Sonic game, let’s be honest.

    Slant Six Games – Canadian indie that ought to go back to SOCOM after the disaster of Resident Evil: Operation Raccoon City. Was said to be working on something with Microsoft, which presumably isn’t its PS4 project. Has been linked to Star Wars: Battlefront Online.

    Sony Online Entertainment – PlayStation stablemate has already made inroads to console MMOs with DC Universe Online.

    Spark Unlimited – Lost Planet developer working on the third entry and linked to Onimusha and mysterious Star Wars titles.

    Spike Chunsoft – Japanese developer and publisher with a wildly varied catalogue; it’s latest western-released effort is Zero Escape: Virtue’s Last Reward.

    Splash Damage – Modders turned pros responsible for the Enemy Territory games. Leapt onto consoles with the poorly-received Brink, and has a couple of mysterious irons in the fire as well as multiplayer shooter Dirty Bomb.

    Square Enix – Basically confirmed a next-generation Final Fantasy today.

    Stainless Games – Recently reacquired the rights to its Carmageddon property.

    Starbreeze Studios – Makes interesting and divisive shooters such as The Darkness, Syndicate and The Chronicles of Riddick: Assault on Dark Athena. Recently announced Payday 2, and is working Brothers: A Tale of Two Sons and the deeply mysterious Storm.

    Straight Right – Australian team which produced Mass Effect 3 for Wii U.

    SystemSoft – Japanese developer of the White Diamond and Fantasy Knight franchises.

    Team 17 – Veteran UK team behind Worms.

    TechLand – Developer of Dead Island.

    Tecmo Koei – Prolific Japanese publisher; parent of Team Ninja. Key properties include Dead or Alive, Ninja Gaiden and Dynasty Warriors.

    Telltale Games – Made about a gazillion dollars with The Walking Dead last year. Currently working on an adaptation of comic Fables.

    Tri-Ace – Divisive JRPG developer of Star Ocean and Resonance of Fate.

    Turtle Rock – Working on a next-gen project codenamed or possibly even titled Evolve.Take Two picked it up in THQ’s auction.

    Ubisoft – Showed off Watch Dogs today but is almost certain to bring Far Cry and Assassin’s Creed to new platforms.

    Vector Cell – Oh, holy shit. This French team is apparently working on a Flashback remake or reboot.

    Vlambeer – Pretty adorable indie behind Super Crate Box, Serious Sam: The Random Encounter, and the best free web game of all time.

    Warner Bros – Expected to announce a new Batman game shortly.

    Wayforward Technologies – Employs possibly the most accomplished sprite artists in the industry. Think Bloodrayne: Betrayal and A Boy and his Blob, as well as Silent Hill: Book of Memories. Has a couple of unrevealed projects on the go.

    Yager – Rose to prominence last year with the interatingly bold Spec Ops: the Line.

    Yuke’s – WWE developer recently embraced by 2K after THQ’s collapse. Likely working on a wrestling title for next-gen.

    Zombie Studios – The developer of Blacklight, currently working on an awesome-sounding horror title for Unreal Engine 4.


    Usato e Retrocompatibilità


    Shuhei Yoshida,presidente dei worldwide studios, ha dichiarato ufficialmente che non sarà presente nessun blocco dell'usato. Questa è un ottima notizia per tutti quelli che hanno storto un po il naso per le voci riguardanti il blocco dell'usato.
    Sul fronte della retrocompatibilità,altre ottime notizie, poiché tutti i giochi PS3 saranno presenti su PS4,ma si troveranno in streaming grazie al servizio di Gaikai.

    Cosa dire,una conferenza da brividi sicuramente, siamo in attesa di conoscere altre informazioni come il Design,il prezzo e la data effettiva di lancio. Nel video si parlava di "Holiday 2013"..quindi è probabile che la sua uscita sarà per le festività natalizie. Le premesse per avere una nuova generazione con i fiocchi ci sono tutte,vedremo cosa offrirà microsoft per contrastare la nuova console sony,ma visto ciò che è stato presentato, non sarà facile.


    Creato da .:Frost:. Alcune notizie Sony


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